The latest news about entertainment artificial life, especially web-based massive multiplayer games. You can use the search feature to find games that have not yet been added to the main list.
I'm going to start drafting some of the things that I keep meaning to write for this site, but haven't.
With one or two exceptions, I'm really not interested in non-automated ALIFE games. These are games where the "animals" exist only in writing, and there is no central database; players create and breed their own animals following the game's rules.
First, these games are usually roleplaying games instead of artificial life games (I
am a dog, not I
have a dog). Even if they maintain a pet focus they are closer to board games being played over a computer than computer games; they could just as well be taking place through the post office. I'm interested in Computer Science, so I want to examine artificial life where computers have added something.
Also, these games are almost always small, and I have never seen one grow into a large enough population to exhibit interesting characteristics. It's too easy for players to cheat and invent money or animals, and this prevents a valid economy and valued purebreds from developing.